Being in the Main the Mouth of Olde House Rules

Tuesday, January 17, 2023

WotC: In the Name of the Game...

There's been a lot of talk about WotC and the OGL. I won't go into that since it's being debated by enough already. But what does stand out to Robyn and I is an attempt (nothing new, by the way) to hoard, indeed own, the native creativity of its customers. Tabletop roleplay isn't a new car or a can of Diet Coke. It's a set of written rules to a game where the action takes place inside the participant's heads and can be easily homebrewed by the creative types who play them. I'm guessing Wizards wishes it wasn't...


The concept of the game is the game. Once exposed to the division of labor between the players and referee, the idea of classes or skills, hit points, armor and equipment, and advancement tied to in-game success, you have what you need to either reconstruct a game or create something entirely new. Add monsters and treasure and you're on your way to something all the better for a sense of ownership. Most of us like buying and houseruling the work of others; but even this drinks from the same bottomless well of inspiration...

You can monetize this to a point; but I get the impression that WotC, perhaps like TSR before it, failed to recognize what they're selling - and the limits of monetization.

You can't stop houseruling; you can't stop the creation of original systems, and you almost certainly can't market a subscription service selling not only what its customers could do themselves, but what they inevitably will be doing just by approaching the hobby for what it is and what makes it so appealing. The genie's out of the bottle, and barring the collapse of civilization and its collective experience, our gaming hobby will thrive. Fantasy roleplay grows sideways into endless new directions, carried not by companies, but by its players...

Tuesday, January 3, 2023

Rusted: The Early D&D I Briefly Had...

Ok, so I never lost a winning lottery ticket. That's good, because kicking myself in the ass over potentially squandered millions is nothing I'm keen on experiencing. I don't take certain things well, and I'm guessing this would definitely qualify. But there was that one summer, sometime in the mid-70s, before Star Wars and after Planet of the Apes, when I held a piece of early D&D in my hands, only to lose it because kids lose stuff all the time...

What I lost was a bulette, an owlbear, and a rust monster. Apparently I lost an umber hulk, although I never saw the family resemblance. These iconic baddies first appeared in a collection of so-called prehistoric monster toys from Hong Kong (every cheap childhood toy was tengentally connected to the place); and I'm sure I found these gems in the impulse aisle of the neighborhood Win Dixie, cheap and easy for an indulgent mom.


They captivated me from the start such that I remember them all. Every one. I was a dinosaur fanatic from early on, so it was clear they mapped to no known species. But then, I also appreciated Japanese kaiju, and I'm sure that was part of it. First among equals though was the bulette, which I also imagined to be a shark monster, and a certain insect-like creature destined by fate to become a rust monster, bane of magical weapons everywhere.

I had fun with these. I really did. In fact (fun fact), I even invented a very early version of Monsters Destroy All Cities where gigantic kaiju settled their differences by rolling a single d6 each. The higher result was victorious, with ties getting a second round until someone fell, defeated in imaginary battle. I think my longest fight lasted 30 seconds or so. Is it any wonder I was destined to discover tabletop simulations? Certain things are fated...

These delightful toys kicked around my junk pile for a few years, even after I discovered a life-changing thing called Dungeons & Dragons. But their significance to a hobby still young in 1978 was lost on me, although in retrospect, those pseudo-dinosaurs were influeing early gameplay while I was fighting 30-second battles in my dining-room. Such convergences are rare and obviously coincidental; but I don't mind losing the toys if it got me a passion.